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Today's date and it's the first time I've heard of it. So far everybodies been saying it's not possible because of how the data is stored on the servers. Which is still true. Anything that happens with these offline servers is not reflected in your online game with Blizzard. It is by caffeine alone.
Why is it that you can't play D3 completly offline?
Yea I told them 'blizzard team' very long time ago to remove the drm and make it like starcraft 2.. But nothing happened and that is one of the reasons I moved over to ps4.
The online requirement is to keep the game clean of cheaters. One needs merely to take a glimpse at console side and see what happens when offline is an option.
Granted, botting and maphacks like TurboHUD are still an issue but at least there are zero hacked items on PC. Because of that it's 100% safe to play public games on PC, on consoles that's an insane gamble.
Why is online requirement an issue? Your computer is always online anyway. If it's not, then it's high time to move from the 90s to the present day.
Granted, botting and maphacks like TurboHUD are still an issue but at least there are zero hacked items on PC. Because of that it's 100% safe to play public games on PC, on consoles that's an insane gamble.
Why is online requirement an issue? Your computer is always online anyway. If it's not, then it's high time to move from the 90s to the present day.
The online requirement is to keep the game clean of cheaters. One needs merely to take a glimpse at console side and see what happens when offline is an option.
Because consoles have only local offline saves that are prone to hacking. The current PC online model wouldn't go anywhere, and the server side saves wouldn't be any more hackable than now. Adding a PC offline option doesn't lead to more cheating in the current online domain.
Why is online requirement an issue? Your computer is always online anyway. If it's not, then it's high time to move from the 90s to the present day.
That's a pretty arrogant and myopic assertion.
Not all people live in cities and have access to fibre and unlimited data traffic. Also, not everybody wants to be online all the time and deal with everything that this entails.
The rest of what you said I agree with.
The biggest reason D3 is online only is because of software piracy. If you don't have a valid license key you can't play.
29/04/2017 17:23Posted by Kirottu
Why is online requirement an issue? Your computer is always online anyway. If it's not, then it's high time to move from the 90s to the present day.That's a pretty arrogant and myopic assertion.
Not all people live in cities and have access to fibre and unlimited data traffic. Also, not everybody wants to be online all the time and deal with everything that this entails.
The rest of what you said I agree with.How is it an arrogant assertion?
I do not have access to a fibre connection. I'm playing on a standard 4Mb/s ADSL line, with no problems playing Diablo 3.
And whether they want to believe it or not, everyone with any kind of internet connection is online 24/7 anyway. The only way to prevent a 24/7 connection is to turn of your router at the same time you turn off your PC.
Then again, most anyone with any kind of computing common sense would know that regularly turning on/off your devices completely will shorten the lifespan of the hardware components....
Prometheus, of course it was an arrogant thing to say; it clearly implied that if you're not constantly online, then you're a backwards person.
And what exactly is computing common sense? The ability to perform mathematical operations? Yes, I suppose this is intimately related to the lifespan of hardware components.
There you have it, people - don't turn off your internet connection; it's going to fry your machines prematurely!
What a crock...
And what exactly is computing common sense? The ability to perform mathematical operations? Yes, I suppose this is intimately related to the lifespan of hardware components.
There you have it, people - don't turn off your internet connection; it's going to fry your machines prematurely!
What a crock...
Yeah that was the main reason for me to avoid Diablo III, always online DRM is just bad in general for gaming, but in case of Diablo, it is quite successful in my opinion, less to no cheaters/hackers, you can enjoy a safe and clean game environment, look at the console version if you want offline, and 'enjoy' the festival of hacking-duping, ruins the game, really.
I do think that Blizzard will add an offline option for the game once it's support/development will be stoped, or once Diablo 4 is released, unless they follow Wow's methodology, which in this case, it will remain a forever online game, oh that is fine as well.
As someone said, even to whine about it, one needs an internet connection to write it so... And in 2017 there are really no excuses about it anymore.
But, well, there is a console version, even a PS3(if PS4 is expensive) costs nothing nowadays(you can find one for 50 Euros really), and the game on console cost me only 8 euros..
And no, you won't buy a PS3 just for Diablo III, but why not if you love the game.
After I bought the Battlechest I rushed out and bought the PS3 version, no PS4 at home yet sadly but playing Diablo III on my couch with a big 43' screen is just something one should experience, can't wait to play it on PS4, soon I hope.
Diablo III is one of the best games I have ever played, alongside Europa Universalis IV. Those are the main games I play now, they worth the money.
Long story short, the always online requirement should not prevent someone from buying this game, and I assure you i'm far from a fanboy, especially after being disappointed and quitting wow once and for all.
I do think that Blizzard will add an offline option for the game once it's support/development will be stoped, or once Diablo 4 is released, unless they follow Wow's methodology, which in this case, it will remain a forever online game, oh that is fine as well.
As someone said, even to whine about it, one needs an internet connection to write it so... And in 2017 there are really no excuses about it anymore.
But, well, there is a console version, even a PS3(if PS4 is expensive) costs nothing nowadays(you can find one for 50 Euros really), and the game on console cost me only 8 euros..
And no, you won't buy a PS3 just for Diablo III, but why not if you love the game.
After I bought the Battlechest I rushed out and bought the PS3 version, no PS4 at home yet sadly but playing Diablo III on my couch with a big 43' screen is just something one should experience, can't wait to play it on PS4, soon I hope.
Diablo III is one of the best games I have ever played, alongside Europa Universalis IV. Those are the main games I play now, they worth the money.
Long story short, the always online requirement should not prevent someone from buying this game, and I assure you i'm far from a fanboy, especially after being disappointed and quitting wow once and for all.
The anti-cheat argument holds; the 'everyone should always be online anyway' argument doesn't.
Having said that, I probably wouldn't want D3 to be an offline game. The social aspect is pretty much what keeps the game interesting once you've powered through the campaign and done a few rifts. But that's just my personal opinion.
Having said that, I probably wouldn't want D3 to be an offline game. The social aspect is pretty much what keeps the game interesting once you've powered through the campaign and done a few rifts. But that's just my personal opinion.
There you have it, people - don't turn off your internet connection; it's going to fry your machines prematurely!I meant turning your computer on/off constantly, not the internet connection, which should remain on 24/7 anyway in order to provide both fixed line and wi-fi access to network devices.
I'll not get into details as to why leaving your computer on 24/7 is better than turning it on only when you need it, because you'll likely find a way to debunk anything I said.
But to remain on topic, Blizzard does not provide an offline option to Diablo 3 for various reasons, of which prevention of piracy and anti-cheating are the primary reasons.
I'll not get into details as to why leaving your computer on 24/7 is better than turning it on only when you need it, because you'll likely find a way to debunk anything I said.
Just for fun, I'm going to pretend you provided some evidence for your assertion rather than just making it and provide some potential counter-claims...
Mean Time Between Failure (MTBF)
All of the components within your PC have a MTBF, i.e. the average amount of time in operation before they fail. Now imagine that you have two PCs comprised of identical component parts, where one of them is left on for 24 hours a day and the other is left on for 8 hours a day. The one that's on for 24 hours a day will reach that MTBF three times as fast as the one that's on for 8 hours a day, i.e. it's three times as likely to fail.
Memory Leaks
A memory leak occurs when a computer program incorrectly manages memory allocations so that memory which is no longer needed is not released. These types of leaks occur in both applications and Operating Systems. The longer the system is running, the less memory becomes available for allocation due to the leaks. By leaving the computer running 24/7, i.e. if you never reboot it, this will lead to slower performance of the computer.
Energy Efficiency
Even if you turn off your PC's monitor, and you have an aggressive power-saving mode selected, your PC will still be consuming power overnight whilst you're fast asleep / not using it. Sure, you might not care about the planet, but some of us do.
I meant turning your computer on/off constantly, not the internet connection, which should remain on 24/7 anyway in order to provide both fixed line and wi-fi access to network devices.
The thread is about offline play - I didn't realize you wanted to change the topic to why computers should never be turned off. /shrug
And why exactly 'should' I provide fixed line and wi-fi access to my computer 24/7? Is there some sort of benefit to be had from this? Will my computer feel lonely and sad if it doesn't have nonstop online access? Is that why I shouldn't turn it off either? It will shrivel and die and fade away in its neglected misery?
Yes, I'm using hyperbole, I know. But your assertions are silly to me. You should go outside more often. Fresh air and exercise will help your brain go back to producing rational thoughts.
There is also a vastly ignored matter of connection failures, with which current always online option just destroys game play experience.
Everyone that ever played HC mode and lost a well equipped character due to random lag spike will know what I'm writing about.
Everyone that ever played HC mode and lost a well equipped character due to random lag spike will know what I'm writing about.
The thread is about offline play - I didn't realize you wanted to change the topic to why computers should never be turned off. /shrugDuh! I know that. Which is why I wrote, in the same post, the following:
30/04/2017 08:27Posted by Prometheus
But to remain on topic, Blizzard does not provide an offline option to Diablo 3 for various reasons, of which prevention of piracy and anti-cheating are the primary reasons.Why do we NOT have offline play? As with the OP, I'd like to know of any reasons other than the usual Piracy and Cheating arguments.
Why do we NOT have offline play? As with the OP, I'd like to know of any reasons other than the usual Piracy and Cheating arguments.
As it stands today, Diablo III consists of server-side code and client-side code. In order for you to have offline play, all of the code that currently resides server-side would need to be made available locally for you to have a client-side server instance. This makes it easier for hackers to find attack vectors into the server-side code because they can try it locally on their own machine rather than against a protected server. They could then use the vectors found locally against the Blizzard servers.
TL;DR - Don't increase the attack surface of server-side code unnecessarily.
30/04/2017 12:51Posted by Prometheus
Why do we NOT have offline play? As with the OP, I'd like to know of any reasons other than the usual Piracy and Cheating arguments.As it stands today, Diablo III consists of server-side code and client-side code. In order for you to have offline play, all of the code that currently resides server-side would need to be made available locally for you to have a client-side server instance. This makes it easier for hackers to find attack vectors into the server-side code because they can try it locally on their own machine rather than against a protected server. They could then use the vectors found locally against the Blizzard servers.
TL;DR - Don't increase the attack surface of server-side code unnecessarily.
Firstly, they wouldn't have to make all the server side code available locally. In fact, it would make no sense. The b.net D3 servers are based on enterprise database backend plus all the b.net infrastructure, like authentication servers. Using that as the local offline version would mean that the players would have to install and run an enterprise database server. How do you think that would work out?
Secondly, there already is an exposed D3 backend in the console version. Using that in the PC offline version wouldn't expose anything that isn't already exposed. Yes the PC offline would be hacked like the current console version is, but the console hacks haven't made their way to the current PC online, nor would they even if the same backend was available on PC.
The security of the D3 b.net servers is based on not trusting the client, not in hiding the server code.
Console hacks haven't made into PC online because PC and console versions are very VERY different underneath. But once PC gets exposed to offline mode, the hacks will get in to the online mode as well.
Console hacks haven't made into PC online because PC and console versions are very VERY different underneath. But once PC gets exposed to offline mode, the hacks will get in to the online mode as well.
So if the console version were ported to PC with mouse controls and UI, would they hack the b.net servers through that?
The native PC version can't be hacked using ported version as they are still different underneath and thus wouldn't work on the same servers.
Expose the native PC version to offline mode and cheaters will discover the way to hack online mode. They can't use console version for that due to it being too different.
Expose the native PC version to offline mode and cheaters will discover the way to hack online mode. They can't use console version for that due to it being too different.
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